stateDiagram-v2 [*] --> Init Init --> PlayerTurn PlayerTurn --> Resolve Resolve --> EnemyTurn EnemyTurn --> Resolve Resolve --> CheckEnd CheckEnd --> PlayerTurn: 未结束 CheckEnd --> Escape: 逃跑成功 CheckEnd --> Win: 敌人死亡 CheckEnd --> Lose: 玩家死亡/崩溃 Escape --> [*] Win --> [*] Lose --> [*]