fix: 修复首屏加载慢和菜单延迟问题
🐛 核心问题: - HomePartnersWork 的 ScrollTrigger 在 onMounted 时立即初始化 - 复杂的卡片堆叠动画计算阻塞了首屏 Hero 动画 - 导致菜单延迟出现,用户体验不佳 ✅ 解决方案: - 监听 'hero-intro-done' 事件,等待 Hero 动画完成后才初始化 - 添加 3 秒保底延迟,确保不会无限等待 - 将 ScrollTrigger 初始化封装为独立函数 - 不影响原有的卡片堆叠滚动效果 🎯 效果: - 首屏 Hero 动画流畅,不再被阻塞 - 菜单在 Hero 动画 60% 时立即出现 - HomePartnersWork 在 Hero 完成后异步初始化 - 用户体验大幅提升 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -100,66 +100,83 @@ onMounted(async () => {
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await nextTick()
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ctx = gsap.context(() => {
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const cards = cardRefs.value
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const count = cards.length
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// 延迟初始化 ScrollTrigger,避免阻塞首屏 Hero 动画
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// 等待 Hero 入场动画完成(约 3-4 秒)
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const initScrollAnimation = () => {
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ctx = gsap.context(() => {
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const cards = cardRefs.value
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const count = cards.length
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if (count < 2) return
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if (count < 2) return
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const enterOffset = 160
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const scaleTo = 0.92
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const depthOffsetY = -18
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const enterOffset = 160
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const scaleTo = 0.92
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const depthOffsetY = -18
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for (let i = 0; i < count; i += 1) {
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const card = cards[i]
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for (let i = 0; i < count; i += 1) {
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const card = cards[i]
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gsap.set(card, {
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position: 'absolute',
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inset: 0,
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borderRadius: 22,
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overflow: 'hidden',
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transformOrigin: 'center center',
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force3D: true,
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zIndex: i + 1,
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boxShadow: '0 18px 40px rgba(0,0,0,0.12)',
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y: i === 0 ? 0 : window.innerHeight + enterOffset,
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scale: 1,
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gsap.set(card, {
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position: 'absolute',
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inset: 0,
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borderRadius: 22,
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overflow: 'hidden',
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transformOrigin: 'center center',
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force3D: true,
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zIndex: i + 1,
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boxShadow: '0 18px 40px rgba(0,0,0,0.12)',
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y: i === 0 ? 0 : window.innerHeight + enterOffset,
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scale: 1,
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})
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}
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const tl = gsap.timeline()
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for (let i = 1; i < count; i += 1) {
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const prev = cards[i - 1]
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const next = cards[i]
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const start = i - 1
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tl.to(
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next,
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{ y: 0, duration: 1, ease: 'power2.out' },
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start
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)
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tl.to(
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prev,
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{ scale: scaleTo, y: depthOffsetY, duration: 0.6, ease: 'power2.out' },
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start + 0.35
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)
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tl.set(prev, { scale: scaleTo, y: depthOffsetY }, start + 1)
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}
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ScrollTrigger.create({
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trigger: workSectionRef.value,
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start: 'top top',
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end: () => `+=${(count - 1) * window.innerHeight}`,
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pin: workPinRef.value,
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scrub: true,
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anticipatePin: 1,
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invalidateOnRefresh: true,
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animation: tl,
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})
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}
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const tl = gsap.timeline()
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ScrollTrigger.refresh()
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}, rootRef.value)
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}
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for (let i = 1; i < count; i += 1) {
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const prev = cards[i - 1]
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const next = cards[i]
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const start = i - 1
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// 监听 hero 动画完成事件
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if (typeof window !== 'undefined') {
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window.addEventListener('hero-intro-done', initScrollAnimation, { once: true })
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tl.to(
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next,
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{ y: 0, duration: 1, ease: 'power2.out' },
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start
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)
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tl.to(
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prev,
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{ scale: scaleTo, y: depthOffsetY, duration: 0.6, ease: 'power2.out' },
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start + 0.35
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)
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tl.set(prev, { scale: scaleTo, y: depthOffsetY }, start + 1)
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}
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ScrollTrigger.create({
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trigger: workSectionRef.value,
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start: 'top top',
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end: () => `+=${(count - 1) * window.innerHeight}`,
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pin: workPinRef.value,
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scrub: true,
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anticipatePin: 1,
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invalidateOnRefresh: true,
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animation: tl,
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})
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ScrollTrigger.refresh()
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}, rootRef.value)
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// 保底:3秒后必定初始化
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setTimeout(() => {
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window.removeEventListener('hero-intro-done', initScrollAnimation)
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if (!ctx) {
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initScrollAnimation()
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}
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}, 3000)
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}
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})
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onUnmounted(() => {
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