refactor: 移除新增板块的 ScrollTrigger pin 效果

从 HomeServices 开始往后的 6 个板块,
去掉 pin(固定)和 scrub(滚动驱动)效果,
改为正常的入场动画:滚动到时触发动画,播放完毕后正常滚动

修改的板块:
- HomeServices: 卡片飞入归位(无 pin)
- HomeAchievements: 逐个数字展示(无 pin)
- HomeTestimonials: 卡片扩散入场(无 pin)
- HomeTechStack: 标签散开入场(无 pin)
- HomeProcess: 标题 + 线条 + 步骤入场(无 pin)
- HomeUpdates: 卡片错开入场(无 pin)

保留 HomePartnersWork 的 pin 效果(原有板块)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
陈春
2026-06-03 20:10:40 +08:00
parent e94f7d92e9
commit 77567b2cc2
6 changed files with 43 additions and 144 deletions
+4 -16
View File
@@ -213,35 +213,23 @@ onMounted(async () => {
gsap.set(item, { autoAlpha: 0, x: index % 2 === 0 ? -100 : 100 })
})
// 统一时间线:逐个展示,无空白
// 入场动画(无 pin:逐个展示
const tl = gsap.timeline()
let cursor = 0
for (let i = 0; i < totalItems; i++) {
if (i > 0) {
// 前一个淡出,和后一个淡入在同一时间开始
tl.to(achievementElements.value[i - 1], {
autoAlpha: 0, x: i % 2 === 0 ? 100 : -100,
duration: 0.6, ease: 'power2.in',
}, cursor)
}
tl.to(achievementElements.value[i], {
autoAlpha: 1, x: 0, duration: 0.8, ease: 'power3.out',
onStart: () => {
const numberEl = numberElements.value[i]
if (numberEl) animateNumber(numberEl, achievements[i].number, achievements[i].suffix)
}
}, cursor + 0.1)
cursor += 1
}, i * 0.2)
}
ScrollTrigger.create({
trigger: rootRef.value,
start: 'top top',
end: () => `+=${cursor * window.innerHeight}`,
pin: true,
scrub: 0.5,
anticipatePin: 1,
start: 'top 75%',
toggleActions: 'play none none none',
animation: tl,
})
}, rootRef.value)